package tablut;

import interfacesJeux.ICoup;
import interfacesJeux.IPlateau;

public class CoupSapTablut implements ICoup
{

	private int ligne, colonne;

	private int newLigne, newColonne;
	
	public CoupSapTablut(int ligne, int colonne, int newLigne, int newColonne)
	{
		this.ligne = ligne;
		this.colonne = colonne;
		this.newLigne = newLigne;
		this.newColonne = newColonne;
	}

	public int getColonne()
	{
		return colonne;
	}

	public int getLigne()
	{
		return ligne;
	}

	public int getNewColonne()
	{
		return newColonne;
	}

	public int getNewLigne()
	{
		return newLigne;
	}

	/* TODO */
	public IPlateau copieEtJoue(IPlateau plateau, int j)
	{
		// TODO Auto-generated method stub
		return null;
	}

	public boolean estValide(IPlateau plateau, int j)
	{
		// TODO Auto-generated method stub
		return false;
	}

	public boolean fromString(String lu)
	{
		// TODO Auto-generated method stub
		return false;
	}

	public void setColonne(int c) {
		// TODO Auto-generated method stub
		
	}

	public void setLigne(int l) {
		// TODO Auto-generated method stub
		
	}

	public void setNewColonne(int c) {
		// TODO Auto-generated method stub
		
	}

	public void setNewLigne(int l) {
		// TODO Auto-generated method stub
		
	}

}
